Create a realistic player-driven economy with a modern marketplace system designed for serious roleplay servers.
RiseNova Marketplace allows players to buy and sell items directly with each other through a clean and immersive marketplace interface. Players can list inventory items, set custom prices, browse available listings, purchase items using cash or bank, and view full purchase history.
Built for performance, flexibility, and seamless framework integration, RiseNova Marketplace is designed to improve server economy activity while giving players a smooth trading experience.
Features
Item Listing System
Players can create marketplace listings by selecting items from their inventory.
- Item Selection
- Custom Price
- Listing Quantity
Multiple Active Listings
Marketplace Purchasing
Players can browse available listings and purchase items from other players.
- Seller Information
- Item Details
- Quantity Selection
- Cash Payment
- Bank Payment
- Real-Time Purchase Handling
Purchase History System
Track marketplace activity with a built-in purchase history system.
- Buyer
- Seller
- Item
- Quantity
- Price
- Payment Method
- Shop Name
- Date & Time
NPC Marketplace Shops
Create marketplace locations around the map using configurable NPC shops.
- Custom Locations
- Custom NPC Models
- Optional Map Blips
- Target Interactions
- Configurable Interaction Distance
Framework Compatibility
- ESX
- QBCore
- QBOX
Inventory Support
- ox_inventory
- qb-inventory
Custom inventories can easily be integrated through editable inventory functions.
Target Support
- ox_target
- qb-target
Optimized Performance
Designed for low resource usage and stable performance on populated FiveM servers.
Dependencies
Required
- ox_lib
- oxmysql
